In this case, I'm moving from my title screen (text only) to an actual scene with textures. The invalidation messages are propagated all the way up the view hierarchy to compute the regions of the screen that need to be redrawn (the dirty region). Orx - Portable Game EngineHelpHelp request[SOLVED] Android: OpenGL error on textures(1 viewing)1Guest TOPIC: [SOLVED] Android: OpenGL error on textures Forum Tools Post New Topic Pdf Show latest posts #2695 newton64 Expert asked 2 years ago viewed 511 times active 1 year ago Related 1Android OpenGL engine - Rajawali0Rajawali library - Texture is not loading through .obj6How to set Camera's preview as background http://glitchtest.org/gl-error/gl-error-from-openglrenderer-0x502.html
Status: FutureRelease Nov 8, 2012 #4 [email protected] any workaround solution possible??? Hoping for something more definitive... Reversed Curly Brackets To make such Math figure in LaTeX? Unfortunately, there are two drawbacks to this drawing model: First, this model requires execution of a lot of code on every draw pass. http://stackoverflow.com/questions/11299643/openg-gl-2-0-android-error-0x501-gl-invalid-value
Logged Last Edit: 2011/10/30 17:16 By newton64. This behavior can change every time you modify your application. This resolved the issue on my Galaxy Nexus with 4.1.2, and someone else's device with 4.0.4. How do I catch a Ditto?
The display list for the LinearLayout looks like this: DrawDisplayList(ListView) DrawDisplayList(Button) Assume now that you want to change the ListView's opacity. Posted on Nov 16, 2013 9:03 … sometimes I get an GL error from OpenGLRenderer: 0x501. … I've used the code from this link but I'm getting an error. To fully understand display lists and how they might affect your application, it is useful to understand how Android draws views without hardware acceleration as well. Opengl Error Codes Started happening after I added some more nine-patch images, but not the ones being displayed.
Combination of lists elementwise Cracking in progress Factorial digit sum Should I list "boredom" as a reason for leaving my previous job in an interview? Gl_invalid_value Android Android Open Source Project - Issue Tracker. I think you made the right decision. http://stackoverflow.com/questions/19739269/gl-error-from-openglrenderer-0x502 share|improve this answer answered Jul 2 '12 at 19:17 Tim 28.2k76096 Had this issue last night as well, once of those fixes that's like "ooooh, right" –Serguei Fedorov Jul
We highlight three excellent and affordable options…. Bindtextureimage: Clearing Gl Error: 0x502 How do we prove that something is unprovable? Does this happen in preview, or once the LWP is set, or both? How did Smith get to see Cypher alone?
Shortest code to throw SIGILL Is there such thing as a "Black Box" that decrypts internet traffic? Hardware accelerated drawing model The Android system still uses invalidate() and draw() to request screen updates and to render views, but handles the actual drawing differently. Glerror 0x501 I noticed that the OrxTest project has most of its sprites stored as .pkm, and that runs perfectly. Gl Error: 0x0502 Wind mills in empty fields.
Nov 8, 2012 #5 [email protected] FWIW - in my case, the issue was not with the nine-patches attached above, but with another nine-patch I'd added. http://glitchtest.org/gl-error/gl-error-code-0x501.html College professor builds a tesseract Are there ethanol and methanol molecules with more than one hydroxyl group? Thanks in advance! [2012-08-17 12:07:02 - GeometryEditor] ------------------------------ [2012-08-17 12:07:02 - GeometryEditor] Android Launch! [2012-08-17 12:07:02 - GeometryEditor] adb is running normally. [2012-08-17 12:07:02 - GeometryEditor] Performing com.esri.arcgis.android.samples.geometryeditor.GeometryEditor activity launch [2012-08-17 but you get the idea you can create .pkm files with etc1tool which comes with Android SDK BTW: maximum texture size is 2048x2048 Logged The administrator has disabled public Opengl Error 1282
Perhaps a check for api version could at least alleviate this for newer android versions? The code will work without error for maybe 10-20 calls, then there will be this error, then back to working normally for another 10-20 calls before the error again. Soldier mentioned in War Dogs Is voluntarily revealing a card from your hand considered proposing? Check This Out Wife sent to collections for ticket she paid ten years ago social network graph problem Is it OK to lie to a customer to protect them from themselves?
How did I survive this shock? A puzzle for dcfyj A question about subsets of plane My kids watch Youtube, how to monitor what they see? more stack exchange communities company blog Stack Exchange Inbox Reputation and Badges sign up log in tour help Tour Start here for a quick overview of the site Help Center Detailed Glerror 0x502 While running the application with Emulator it reports the below console output.
in the meantime. The second issue is that the drawing model can hide bugs in your application. Please suggest me, is it anything related to insufficient hardware or am I missing any software configuration things to get it worked? this contact form Try getting rid of tri.draw() from your onSurfaceCreated –Serguei Fedorov Jul 2 '12 at 19:11 add a comment| 2 Answers 2 active oldest votes up vote 12 down vote accepted You're
Sign in to comment Contact GitHub API Training Shop Blog About © 2016 GitHub, Inc. jwoolston closed this May 21, 2013 Member MasDennis commented May 25, 2013 I just came across this error and I solved it by disabled hardware acceleration on an activity level. The logcat has a bunch of these: 11-01 16:25:10.531 D/OpenGLRenderer(25226): GL error from OpenGLRenderer: 0x501 11-01 16:25:10.531 E/OpenGLRenderer(25226): GL_INVALID_VALUE 11-01 16:25:10.562 D/OpenGLRenderer(25226): GL error from OpenGLRenderer: 0x501 11-01 16:25:10.562 E/OpenGLRenderer(25226): GL_INVALID_VALUE The following sections describe the software-based and hardware-accelerated drawing models.
A book called "The Zone" Why do we use the electron volt? Why no trees? Member jayschwa commented Jan 2, 2013 Commenting out mRajRenderer.onSurfaceDestroyed(); in RajawaliActivity.onDestroy() fixes this issue. crash coming from Android Hardware Acceleration UI Library0Could not lock surface Error2Android OpenGLRenderer “Dirty” error0E/OpenGLRenderer﹕ Cannot generate texture from bitmap Hot Network Questions Display a chain of little mountains with an
Recent Posts OpenSSL Heartbleed漏洞对Android的影响 Android APK解析及反编译 在Mac上使用Sphinx产生文档并生成中文PDF文档 Android的Library工程 CentOS Tips Android的硬件加速及可能导致的问题 Python Tips 在iOS上使用protobuf 学习一点octave Python的virtualenv和pip Tag Cloud ace(2) agile(1) ai(1) algorithm(3) android(5) apt(1) centos(1) debian(1) debug(4) django(2) drbd(1) gdb(1) git(1) The markers were longer before, like in the "_bottom" image along the left side. I know the OpenGL code 0x501 is thrown by glTexImage2D() when the texture has bad values (non power-of-two dimensions, &c), but it works with the OrxTest images without error. Wind mills in empty fields.
To ensure that the Android system records a view’s display list, you must call invalidate(). Already have an account?