I thought something was a bit weird, as I couldn't set the heap size to something reasonable in the console. This is defined in the gl.h header file. What I did was go into the minecraft launcher, clicked edit profile, and at the bottom of the menu, put a check in the JVM Arguments box. I miss Alpha 1.2.6 for a reason, but I can't live without some of the new stuff. have a peek here
share|improve this answer answered Sep 13 '10 at 22:19 MrAnonymous 65637 What I think makes it worse, is I was hoping this would be the thing to tell me I basically changed this glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rbo_id); glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, width, height); glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0); glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo_id); glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, GL_TEXTURE_2D, fbo_texture, 0); glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, rbo_id); GLenum status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); for this glBindRenderbuffer(GL_RENDERBUFFER, rbo_id); share|improve this answer answered May 10 '12 at 12:11 demi 2,08221638 Using TRIANGLE_FAN to draw more than one quad in one batch will result in quads being connected together, Any of those operations could have failed, you can't just call glError once in a randomly chosen place. –Cat Plus Plus May 10 '12 at 12:09 I have glGetError https://www.opengl.org/wiki/OpenGL_Error
I kinda hope its just a bug but I have no clue I run MC with TooManyItems and sometimes Zombe's Flying Mod System: Windows Vista 32bit(SP2 I do believe) 2GB Ram Ask ! Ever since the Halloween update I have been getting frequent crashes where Minecraft just dies and drops me to the desktop without any error log or anything. I tried single player and multiplayer.
Minecraft settings: all maxxed out: Fancy, Far, Smooth=ON, Particles All, etc, but Music off. Besides specific evolutions, which benefits are there for making my Pokemon happy? In two situations I get often a CTD: -Full-screening, or moving around soon after a world is loaded. -Using a portal, crash a few seconds after world load (since the Halloween Gl Error Minecraft We would pay for all shipping costs and also provide you with a loaner card once we receive your card. 4) If you have any instructions or helpful information on how
When writing a reply to this topic, I did some package reinstalls, and I think I have found a solution. Intel Xeon 4-core, 4GB RAM, Windows 7 32-bit Last edited by PhilHibbs: Feb 22, 2012 Rollback Post to Revision RollBack #17 May 9, 2012 belegija belegija View User Profile View Posts The image's format must match the attachment point's requirements, as defined above. more stack exchange communities company blog Stack Exchange Inbox Reputation and Badges sign up log in tour help Tour Start here for a quick overview of the site Help Center Detailed
I was about to instruct the user to download the minecraft.jar, when he tried something that mysteriously fixed the problem: he simply renamed the minecraft.exe to minecraft.jar - and this worked. Opengl Error Handling windows 8.1 64bit More resources Tom's Hardware Around the World Tom's Hardware Around the World Denmark Norway Finland Russia France Turkey Germany UK Italy USA Subscribe to Tom's Hardware Search the The wiki seems to suggest that any non-compressed format should work. If you have an app that is structured such that you can page in all textures at once in one block, then free that block en masse, try to do that.
Your Answer draft saved draft discarded Sign up or log in Sign up using Google Sign up using Facebook Sign up using Email and Password Post as a guest Name additional hints I've tried playing MC on diff version (1.8.8, 1.8.9, 1.8.7, etc) still nothing.I've tried uninstalling flash, not running anything else except MC, but still nothing as well. Opengl Get Error String Rollback Post to Revision RollBack #10 Mar 22, 2011 fghjconner fghjconner View User Profile View Posts Send Message Gold Miner Location: Southlake Join Date: 10/7/2010 Posts: 368 Member Details Updating my Gl Error 1280 Keep getting error code 05-0171-045D.
A question about subsets of plane Wife sent to collections for ticket she paid ten years ago Cracking in progress Get second highest value in SQL Server Is it required to Build an Alphabet Pyramid Have we attempted to experimentally confirm gravitational time dilation? Want to get it back to Bios update error with nodusm3-gl8e (5.07 update) solved Unstable CPU, looking for answers. Check This Out From my knowledge this increases the amount of RAM minecraft uses.
This will guarantee that you never grow outside your predetermined texture size. - add support for a texture detail parameter. Gl Error 502 Now I can run the minecraft executable and have had no problems ever since. Logs from two recent tests, using a portal to go from the Nether to the Normal, on different worlds: Teleporting to 47.5, 68.5, -31.0 ########## GL ERROR ########## @ Post render
The code is also available as a Gist on GitHub [Link]. Console output thankfully gives some indication of what happened. A puzzle for dcfyj Combination of lists elementwise How do I catch a Ditto? Opengl Error 1285 Include your system specs with description/instructions. -NVIDIAOr:I think I have found a fix for me in minecraft with shaders.
Share a link to this question via email, Google+, Twitter, or Facebook. Also does the same in browser mode. How do you explain very high vanadyl phosphate NMR chemical shifts? this contact form System: Processor: Intel i7 920 @ Stock OS: Windows 7 64-bit RAM: 6GB @ Stock Graphics: Nvidia BFG GTX 295 @ Stock (x2 SLI) Java: JDK/JRE 6 u22 Rollback Post to
Special thanks to @luke who's answer helped to locate the exact point of the problem. The stencil attachment point has a non-stencil-renderable image attached. Moving to PHP 7 require any system change with Drush or in Drupal GUI? I had already tried increasing the VM memory to 2GB like you did above a while back, but the game still comes up with this error.
For example, detail levels of 0, 1, and 2 would result in texture sizes being adjusted by "width >>= detail". Even on 16x16 textures I sometimes run into this problem. Console output thankfully gives some indication of what happened. Finally, it could be fbo_texture's format.
Why would a crash landed generation fall back to the stone age? After that, find Xmx1G in the text box, it is at the start. What I got gives an 0x501 error, no idea why. Subjectively Minecraft also seems to be working faster (not unlikely due to the extra heap).
I know it fails exactly there. –Sambatyon May 10 '12 at 12:11 0x506 is GL_INVALID_FRAMEBUFFER_OPERATION, which might be a red herring. Rollback Post to Revision RollBack #11 Mar 28, 2011 PsyMaster PsyMaster View User Profile View Posts Send Message Tree Puncher Location: Currently Living in Norway Join Date: 3/28/2011 Posts: 35 Member Browse other questions tagged opengl-es or ask your own question. If you figure out what the difference is, please post about it. –luke May 11 '12 at 11:24 yup, I am using GLEW, I was also surprised of that
This can make a huge difference on systems with low texture memory (Rage Pro or Mobility 8MB). Why don't major research institutions systematically publish their subscription fees to scientific journals? How do we prove that something is unprovable?