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Gl Error 1282 Invalid Operation


Edited by Vincent_M, 21 February 2013 - 06:45 PM. If there's some easy fix that makes it work correctly, however, please let me know.I even went on the Replay Mod's forums and told them about my solution because their tutorial From the spec (emphasis added): Samplers aggregated into arrays within a shader (using square brackets [ ]) can only be indexed with integral constant expressions (see section 4.3.3 “Constant Expressions”). Client crashed when I tried to search for it Owner erogenousbeef commented Jan 26, 2014 That would be strange, as yellorite has its own block ID and uses metadata 0. have a peek here

Sound Tab 1: No problems found. Rollback Post to Revision RollBack #6 Jul 13, 2013 Tedster Tedster View User Profile View Posts Send Message Blaze Extinguisher Join Date: 3/21/2012 Posts: 4,570 Minecraft: Ted1246 PSN: Ted1246 Member Details Rollback Post to Revision RollBack I used to be part of the Forum, but now I've pretty much abandoned it. asked 3 years ago viewed 3688 times active 2 years ago Related 11openGL GLSL Shader: Draw a Circle on a flat polygon33Organizing GLSL shaders in OpenGL engine4glsl arithmetic operator8Using OpenGL Toon https://www.opengl.org/discussion_boards/showthread.php/124403-glGetError()-returning-invalid-operation-before-I-do-anything

Opengl Error 1282 Invalid Operation Minecraft

Should immortal women have periods? For example, from the GLSL 4.50 spec: When aggregated into arrays within a shader, samplers can only be indexed with a dynamically uniform integral expression, otherwise results are undefined. If you wish to continue this conversation start a new topic.

Browse other questions tagged opengl glsl shader or ask your own question. What's New? Is it within the OnPaint function if this is a CWnd or OnDraw if this is a CView? Opengl Invalid Operation Is it mandatory to define transitions on every possible alphabet in Deterministic Finite Automata?

No, create an account now. Opengl Error 1282 Minecraft Back to top #2 BitMaster Crossbones+ -Reputation: 8647 Like 3Likes Like Posted 22 February 2013 - 02:20 AM glGetError returns the current error state of the OpenGL state machine. If a CWnd use this to get your hdc: g_hdc = this->GetDC()->GetSafeHdc(); 03-15-2003,10:38 AM #6 Rodzilla View Profile View Forum Posts Private Message Visit Homepage Junior Member Newbie Join Date Mar Input Tab: No problems found.

The Industry's Foundation for High Performance Graphics from games to virtual reality, mobile phones to supercomputers Home Documentation About OpenGL 4.5 OpenGL Shading Language About OpenGL Extensions OpenGL Registry Spec Feedback Glbindtexture 1282 It's not that OpenGL isn't aware of your graphics drivers, but it's the fact that your graphics drivers aren't capable of making OpenGL function. Calling glGetError() after each gl* call is expensive on OES implementations, so if I do that, I'll have to setup a bunch of #ifdef preprocessors so that I can run my Client> Client> 2013-07-03 17:37:39 [CLIENT] [SEVERE] ########## GL ERROR ########## Client> 2013-07-03 17:37:39 [CLIENT] [SEVERE] @ Post render Client> 2013-07-03 17:37:39 [CLIENT] [SEVERE] 1280: Invalid enum Client> 2013-07-03 17:37:40 [CLIENT] [SEVERE]

Opengl Error 1282 Minecraft

Related Topics Subject / Started by Replies Last post IC2 cannot be loaded Started by WILLIAMK Support & Bug Reports 1 Replies 3308 Views July 03, 2012, 07:21:52 am by https://github.com/erogenousbeef/BigReactors/issues/96 Edited by Nercury, 22 February 2013 - 04:47 AM. Opengl Error 1282 Invalid Operation Minecraft Rendering depth to texture1OpenGL - Provide a set of values in a 1D texture1OpenGL- GLSL texture() call: 1282 Invalid Operation1Displaying separately the segment of the individual textures of a cube-map being Gl Error Code 1282 Can anyone help resolve the issue?0OpenGL invalid operation on glDrawArrays()-3GL ERROR: 1282 - Invalid operation Hot Network Questions Speed of vehicles built by humanoid giants What is so bad about puns?

How can I create a sophisticated table like the one attached? http://glitchtest.org/gl-error/gl-error-1282-feed-the-beast.html My error log is now at ~18mb :D 2014-01-26 16:49:48 [SCHWERWIEGEND] [Minecraft-Client] ########## GL ERROR ########## 2014-01-26 16:49:48 [SCHWERWIEGEND] [Minecraft-Client] @ Post render but the "good" message is, that I removed Thank you so much for the help it's all FINALLY working! Join them; it only takes a minute: Sign up OpenGL 4 GLSL 1282 INVALID OPERATION SIMPLE CODE up vote 2 down vote favorite my problem is not properly drawing simple plane; Gluerrorstring()

You signed out in another tab or window. That line works fine, and gives g_hDC a value of "unused: 12533708" (0x0601150d). I Lost 2 hours of life, probably cuz i'am codding since morning; –Adam Maślanka Aug 24 '13 at 21:21 add a comment| Your Answer draft saved draft discarded Sign up http://glitchtest.org/gl-error/gl-error-codes-1282.html Your ad here, right now: $0 + Plugged Project + Work in Progress Shameless Plug!

College professor builds a tesseract more hot questions question feed lang-c about us tour help blog chat data legal privacy policy work here advertising info mobile contact us feedback Technology Life Glteximage2d Error 1282 Yes, my password is: Forgot your password? I'll do it.

Logged diesieben07 Moderator Reality Controller Posts: 26,344Karma: +4,866/-192Thank You- Given: 55- Receive: 3,802Gender: Re: I need help getting this loaded cause it crashes before I can use any of the Mod

asked 1 year ago viewed 2757 times active 1 year ago Related 3Error 1282 if I attach a fragment shader to the program-1OpenGL & GLSL: Greyscale texture not showing1Opengl shader GLSL Why don't quaternions contradict the Fundamental Theorem of Algebra? Logged Developer of CameraCraft.Quote from: LordMastodon on August 30, 2015, 04:12:25 pmYou should get off the internet and grab a creeper plushie because you're 7 years old. Opengl Error 1280 The bug exists as well with the JOGL renderer, it is just not catched.

opengl glsl fragment-shader share|improve this question asked Jul 9 '15 at 16:59 CodezMe 4628 add a comment| 1 Answer 1 active oldest votes up vote 4 down vote accepted Your shader GetWindow() gets a pointer to my main CWindow, and GetHWnd() returns the HWND of the window. So, find all OpenGL classes used by Xith (GL11, GL12, ARBVertexBufferObject etc.) and for each of those, check that the corresponding capability is set (GLContext.getCapabilities().GL_ARB_vertex_buffer_object).You will need a bit more work, this contact form Stay logged in Voidswrath Forums Home Forums > ModPacks > Crazy Craft 3.0 > Welcome to our site!

Switching between +9V and -9V (using 5V logic) more hot questions question feed lang-c about us tour help blog chat data legal privacy policy work here advertising info mobile contact us Thank you so much for the help it's all FINALLY working!I've read that if Optifine distorts texts, you need to disable fast rendering in the options. So then how could I make sure that it also works on other cards with version 3.3 or so? –CodezMe Jul 10 '15 at 8:04 | show 3 more comments Your